Note: this information is an update of the Thratchen writeup found in the Worldbook, the Orrorsh sourcebook, and the module City of Demons. An edited version of this writeup was published by WEG in Infiniverse Update volume 2 and in the module War's End.
DEXTERITY 15
Dodge 17, Energy Weapons 17, Fire Combat 16, Flight
18 (19), Maneuver 18, Stealth 18, Unarmed
Combat 23
STRENGTH 18
TOUGHNESS 26
PERCEPTION 24
Alteration Magic 26, Divination Magic 26, Evidence Analysis
26, Find 27, Scholar (the Nameless One) 27, Scholar (Orrorsh)
26, Tracking 25, Trick 26
MIND 25
Apportation Magic 27, Conjuration Magic 27, Cybertech 28,
Occult 26, Test 27, Willpower 27
CHARISMA 16
Charm 21, Persuasion 22, Taunt 23
SPIRIT 24
Faith (Cult of the Dominant) 29, Focus 30, Intimidation
26, Occultech 28, Pain Weapon 25, Reality (Tharkold)
29
Possibilities: 40
Natural Tools: Teeth (STR+2/20), Alpha Sense, Combat Dominance 25, Death Chance 25, Demon Luck 25, Evil Ward, Status Armor +5, Wing Strike (STR+7/25), Swift Flight (speed value 11)
Arcane Knowledges: Death +2, True Knowledge +1, Darkness +2, Entity +2, Folk +1, Inanimate Forces +1, Living Forces +1, Metal +1
Equipment: Res-14/Laser (Dmg 25, ammo 50, 15/100/200), Kap/5 Synthileather armor (Tou+5/max 25 -> max 30 with Status Armor)
Cyberware: Nanocord, Nervejacks (six in a row across his forehead), EMVue, Sharpsight, Cyberwings (pair, +1 skill value), Cybertalons (pair, STR+5/23 each), cyberarm (right), LifeCyber, Mem-Sift; Cybervalue 20 (reduced from 28)
Spells: Monkey Form and a non-impressed variation of Command Obedience are the only spells Thratchen has been known to use. It is suspected that it also knows Lord Stech and Pav Crush. While in Orrorsh, Thratchen and the Nightmare Skutharka developed an occult ritual called Preserve Technology that allowed Thratchen's cyberware to function in the Orrorsh pure zone around Illmound Keep.
Miracles: Thratchen has access to all Cybermiracles and the miracles of the Cult of the Dominant.
In Orrorsh Thratchen has the following additional statistics:
Corruption Value: 20
Fear Rating: 2
Perseverance DN: 22
Weakness: none
True Death: None - not a true Horror.
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